
The square and the river
The town hall with its clock, Rosa’s bakery, the market, a stone bridge, a windmill and a swan boat on the river.
Link numbers into equations, earn thanks from the townsfolk and bring Evenbrook back to life after the flood: house by house, from the square to the lake.
Free to start. No ads. No tracking. One fair price to unlock everything.

Your AI assistant writes the emails, plans the trip and does the maths. Equalo is the part you keep for yourself: a few calm minutes of working numbers out in your own head, with no calculator, no timer and no pressure. It keeps your mind quick and confident, and every sum you solve rebuilds a little more of Evenbrook.
Every level is a board of number tiles and operators. Draw a path through them with your finger to hit the target. Longer chains score more.
Number, operator, number… Times and divide go first, just like at school.
Clear the rounds for a star, score well for three. Every star is a thank-you from the people of Evenbrook. No timer, no rush.
Spend your thanks on mending cottages, cleaning the well, opening the bakery… and choose how each building looks.
Last spring the river burst its banks and the neighbours had to leave Evenbrook. Mayor Otto hasn’t given up. Pump out the water, mend the homes, and one by one the townsfolk come back: Rosa the baker, Pip the postman, Hugo the gardener and many more.
Then follow the river up the valley to Orchard Hill and Lake Even, and build the dam that keeps Evenbrook safe for good.



Mayor Otto“Here’s a thank-you to get us started. Let’s pump the water out of the square!”
Every place grows like a real town: a humble wooden village first, then stone houses, flower beds and lamps. Nearly eighty buildings and little touches in all, painted by hand in a warm storybook style.

The town hall with its clock, Rosa’s bakery, the market, a stone bridge, a windmill and a swan boat on the river.

A school with a bell tower, painted beehives, an apple orchard, a cider mill and a weather tower that watches the river.

Where the river begins. A boathouse, a pier with lanterns, a pavilion on the island, and the stone dam that tames the floods.

A red barn and silo, a kitchen garden full of pumpkins, sheep in the pasture and ducks on the pond.


















The first levels are plain addition with small numbers. New ideas arrive one at a time, slowly: minus, times, a bigger board, division, then numbers up to 15, exact targets and twin targets. Each one is shown on the board the first time you meet it.
Stuck? A Lens shows a path that works, and it starts to wiggle when it could help.
Becomes whatever number you need. Chain four numbers to make one.
Use it in an equation and it blows away every number around it.
Solve an equation right next to it and the ice cracks.
Creeps across the board until you cut it back.
The mayor leaves a little gift every day, there’s a fresh puzzle of the day, and one of the townsfolk has a wish: “Help Rosa count her loaves: win two levels today.” Practise times tables in a quick quiz, too.
On Game Center, collect badges and see how far you’ve come on the leaderboard.






Equalo is a calm game for children and grown-ups who like numbers. It practises adding, subtracting, multiplying and dividing without timers or pressure.
Not now, not later. Nothing pops up in the middle of a level.
No accounts, no analytics, no personal data. Progress stays on your device.
The first 20 levels and the whole Town Square are free. One small purchase unlocks everything, for the whole family.
Levels have no clock. A wrong equation costs a few points, never a life.
Play on a plane, in the car or anywhere without internet.
On iPad the town spreads out across the whole screen, even sideways.